An exciting ACM SIGGRAPH VRCAI 2022 awaits participants from both academia and industry all over the world, where fundamental methods, state-of-the-art technologies and innovative applications in the Virtual Reality Continuum (VRC) will be presented and discussed. Virtual Reality Continuum (VRC) emphasises the coexistence and consistence of the virtual world and the real world. Spanning across next-generation info-communication environments like Virtual Reality (VR), Augmented Virtuality (AV), Augmented Reality (AR) and Mixed Reality (MR), VRC is key in the way we define and interact, with and within, our virtual worlds and physical worlds. To advance research in the VRC fields, ACM SIGGRAPH VRCAI 2022 seeks to provide a forum for scientists, researchers, developers, users and industry leaders in the international VRC community to come together to share experiences, exchange ideas and spur one another in the knowledge of this fast-growing field. For additional information about submissions please refer to the CFP.
Important Note: Due to the current situation of COVID, VRCAI 2022 has been postponed to be held on December 27th-29, 2022. Please arrange your schedule accordingly. Thank you very much for your supports!
From Virtual Reality (VR), Augmented Virtuality (AV), to Augmented Reality (AR), Mixed Reality (MR) Virtual Storytelling, Virtual Production and Extended-Reality (XR), VRC covers the full range of ways that digital innovation is transforming and integrating with our physical world. Sponsored by ACM SIGGRAPH, ACM SIGGRAPH VRCAI 2022 provides a leading platform for industry and academia to meet and share their latest applications, experiments, experiences and evaluations.
Ubiquitous VR/AR/MR
Intelligent VR/AR/MR
Distributed and Collaborative VR/AR/MR
Machine Learning for VR/AR/MR
Robotics and Tele-Presence
Aural, Haptic and Olfactory Augmentation
Geometrically, Physically and Image Based Modeling
Real-time Visual Tracking and Registration
3D Modeling, Interpretation and Reconstruction
Multi-resolution and Multi-scale Methods
Level of Detail, Model Compression and Simplification
Networking, Streaming, Cloud, Latency and Bandwidth Methods
Real-time Rendering, Image-based Rendering, and 3D Auditory
Rendering and Visualization of Large-scale Models
Procedural, Physically-based or Data-driven Animation
Avatars and Virtual Community
Real-time Rendering, Image-based Rendering, and 3D Auditory
Metaverse
Immersive Virtual Environments
Collaborative and Interactive Virtual Environment/VR
Multimodal Interface
Visual Interface
Speech Interface
Haptic/Tactile Interface
Natural Interface
3D Enabled Devices
Interaction Design
Sketch-based interfaces
Social and Interactive Computing and Media
Interactive Graphic Design
Interactive Sound Design
Human Factors and Ergonomics
Aerospace
Architecture, Construction and Building
Arts
Education, Virtual Classroom and Learning, and Training
Engineering and Design
E-Commerce
Video Games/Entertainment/Location Based Entertainment
Virtual Storytelling and Virtual Production
Visualization
Geology, Geography and GIS
Life Science, Medicine and Healthcare
Manufacturing
Transportation and Logistics
Fashion
etc.
Clustered VR
High Performance VRC Computing
Large-scale Simulation
Immersive and Semi-immersive Systems
Projection and Display Systems
Active and Passive Stereo Systems
3D Scanner, Digital Mock-up and Reverse Engineering
All accepted papers and abstracts will be published in the ACM SIGGRAPH VRCAI 2022 Conference Proceedings and included in the ACM digital library (EI-indexed). Selected papers will be published in Computational Visual Media (Springer), Computer Animation and Virtual Worlds (Wiley), Virtual Reality & Intelligent Hardware (Elsevier), Visual Computing for Industry, Biomedicine, and Art (Springer). There will be Best Paper Awards and Best Presentation Awards this year!
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